A downloadable GMS2 Extension

Buy Now$2.99 USD or more

Socket.IO extension for GameMaker: Studio 2/1.x (HTML5).

What is Socket.IO?

Socket.IO enables real-time, bidirectional and event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

This is a intuitive Game Maker Studio: 2/1.x extension which enables fast Socket.IO communication for the client!

If you don't like to get me a coffee.., you can download the extension from GitHub

Please leave a rating :)

Enjoy!

Purchase

Buy Now$2.99 USD or more

In order to download this GMS2 Extension you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

com.ignoxx.socketio.yymps 18 kB
SocketIO.GMS1_4_v1_0_4.gmez 15 kB

Development log

Comments

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Hey there! So I've been trying to use your extension (currently am on GMS2.3.1.542) and I have a server setup which I can reach with the google chrome sockets.io extension but not my GMS2 game, is there something I'm doing wrong? (is there a way to get in contact with you?)

Hi, I followed your instructions but I got an header error: Access to XMLHttpRequest at 'http://localhost:3000/socket.io/?EIO=3&transport=polling&t=NOVPFgq' from origin 'http://127.0.0.1:51264' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource.

Why ? :(

Seems to be an issue related to the new GMS 2.3 version, I haven’t had time to fix it yet. I’ll update the assests once it’s updated again :)

Following your instructions. I can't get it to run because when I run node index.js it says module not found. I've installed Node.js etc.

 

I cant really help u with this info, you have to be more precise) And can you open an issue on github please? Thanks!

(+1)

I have had my eyes on this for some time now, gonna try it out soon. Thank you for making this it looks really easy to use + efficient.